| The Cherno Game Engine Series Playlist | The Cherno | YouTube | Game Development, Game Engines, Programming, Beginner, Intermediate, Getting Started |
| Game Development Learning Path Playlist | TFAStudios | YouTube | Game Development, Beginner, Intermediate, Advanced |
| How To Get Into Game Dev (Teachers, School, Self-Taught and MORE!) | Skyoo | YouTube | Game Development, Getting Started, Beginner |
| Game Development for Noobs | Beginner Guide | Flow Studio | YouTube | Game Development, Getting Started, Beginner |
| How I Learned Game Development in 30 Days | Tren Black | YouTube | Game Development, Getting Started, Beginner |
| What I learned fter 10 Years of Game Development | Brackeys | YouTube | Game Development, Getting Started, Beginner |
| Making Your First Game: Basics - How To Start Your Game Development - Extra Credits | Extra Credits | YouTube | Game Development, Getting Started, Beginner |
| How to Survive in Gamedev for Eleven Years Without a Hit | GDC | YouTube | Game Development, Getting Started, Beginner |
| Learn to Code or Game Design? Which is better? (and why?) | Jason Weimann | YouTube | Game Development, Getting Started, Beginner |
| Self Taught GameDev? What do I need? - 2020 | Jason Weimann | YouTube | Game Development, Getting Started, Beginner |
| Code-It-Yourself! 3D Graphics Engine Part #1 - Triangles & Projection | javidx9 | YouTube | Game Development, Programming, Beginner, Graphics, C++ |
| How Are MASSIVE Open World Games Created? | gameranx | YouTube | Game Development, Getting Started, Beginner |
| What Makes Good AI? | Game Maker's Toolkit | YouTube | Game Development, Getting Started, Beginner, AI |
| How to make a Video Game - Getting Started | Brackeys | YouTube | Game Development, Getting Started, Beginner |
| My mega playlist of great gamedev videos | Hazel Kennedy | YouTube | Game Development, Beginner, Intermediate, Advanced, Getting Started |
| Game Design Stuff | adrixshadow | YouTube | Game Development, Game Design, Beginner, Intermediate, Advanced, Getting Started |
| Essence Of Linear Algebra YouTube playlist | 3Blue1Brown | YouTube | Mathematics, Beginner, Intermediate |
| C++ For C# Developers | Jackson Dunstan | Website/Book | Software Engineering, Programming, Beginner, Intermediate, Advanced, C++, C# |
| Design Patterns | Alexander Shvets | Website/Book | Software Engineering, Programming, Design, Beginner, Intermediate, Advanced |
| Refactoring | Alexander Shvets | Website/Book | Software Engineering, Programming, Beginner, Intermediate, Advanced |
| The Door Problem | Liz England | Website | Game Design, Beginner, Getting Started |
| How Game Engines Work | Interesting Engineering | Website | Game Development, Game Engines, Beginner, Getting Started |
| Internet Archive | Internet Archive | Website | Game Development, Beginner, Intermediate, Advanced |
| How To Learn Software Design and Architecture - a Roadmap | Khalil Stemmler | Website | Software Engineering, Programming, Getting Started, Beginner |
| freecodecamp | freecodecamp | Website | Software Engineering, Programming, Getting Started, Beginner, Intermediate, Advanced, Free |
| Red Blob Games | Amit Patel | Website | Game Development, Mathematics, Software Engineering, Programming, Beginner, Intermediate, Advanced |
| Data Oriented Design | Richard Fabian | Website | Software Engineering, Programming, Design, Intermediate, Advanced, Free |
| Rethinking Design Patterns | Jeff Atwood | Website | Software Engineering, Programming, Design |
| Are we game yet | doppioslash | Website | Game Development, Beginner, Intermediate, Advanced, |
| Demofox | Atrix256 | Website | Game Development, Programming, Mathematics, Audio, Graphics, Beginner, Intermediate, Advanced, Resources |
| Bit101 | Keith Peters | Website | Game Development, Programming, Mathematics, Intermediate, Advanced |
| Understanding Entity Component-Entity-Systems | Klutzershy | Website | Game Development, Programming, Game Design, Beginner |
| Cracking the GameDev Coding Interview | Matthew Ventures | Website | Game Development, Intermediate, Programming |
| ShaderToy | Beautypi | Website | Game Development, Graphics, Shaders, Programming |
| The Book of Shaders | Patricio Gonzalez Vivo, Jen Lowe | Website | Game Development, Graphics, Shaders, Programming, Beginner, Intermediate |
| Render Hell | Simon Schreibt | Website | Game Development, Graphics, Rendering, Programming, Beginner, Intermediate, Advanced |
| GPU Memory Pools In D3D12 | Matt | Website | Game Development, Graphics, Programming, Intermediate, Advanced |
| A Comparison of Modern Graphics APIs | Alain Galvan | Website | Game Development, Graphics, APIs, Programming, Beginner |
| Alain Rendering | Alain Galvan | Website | Game Development, Graphics, Rendering, Intermediate, Advanced |
| Signed Distance Fields | Jason Cole | Website | Game Development, Graphics, Rendering, Intermediate, |
| Gaffer On Games | Glenn Fiedler | Website | Game Development, Networking, Programming, Beginner, Intermediate, Advanced |
| Source Multiplayer Networking | Valve | Website | Game Development, Networking, Programming, Beginner, Intermediate, Advanced |
| Latency Compensating Methods | Valve | Website | Game Development, Networking, Programming, Beginner, Intermediate, Advanced |
| 0 FPS | Mikola Lysenko | Website | Game Development, Mathematics, Programming, Beginner, Intermediate, Advanced |
| Preparing Your Game For Deterministic Netcode | Vadim | Website | Game Development, Programming, Networking, Beginner, Intermediate, Advanced |
| Yellow Afterlife | Vadim | Website | Game Development, Beginner, Intermediate, Advanced, GameMaker, C++ |
| Open Source Society University | OSSU | GitHub | Computer Science, Programming, Getting Started, Beginner, Intermediate, Advanced, Free |
| Coding Interview University | jwasham | GitHub | Software Engineering, Programming, Getting Started, Beginner, Intermediate, Advanced, Free |
| A Study Path for Game Programmer | miloyip | GitHub | Game Development, Beginner, Intermediate, Advanced, Books |
| Game Development Cheatsheets 2018 Edition | allurious | Document | Game Development, Getting Started, Beginner |
| GPU Gems | Nvidia, Randima Fernando | Book/Website | Advanced, Game Development, Graphics, Real-Time, Nvidia |
| Game AI Pro | Steve Rabin | Book/Website | Game Development, Artificial Intelligence, Programming, Articles, Intermediate, Advanced, |
| Foundations of Game Engine Development, Vol 1: Mathematics | Eric Lengyel | Book | Beginner, Game Mathematics, Game Development, |
| Mathematics for 3D Game Programming and Computer Graphics | Eric Lengyel | Book | Beginner, Game Mathematics, Game Development, Graphics |
| 3D Math Primer for Graphics and Game Development | Fletcher Dunn, Ian Parbery | Book | Beginner, Game Mathematics, Game Development |
| Essential Mathematics for Games and Interactive Applications | James M. Van Verth, Lars M. Bishop | Book | Beginner, Game Mathematics, Game Development, |
| Geometric Algebra for Computer Science | Leo Dorst, Daniel Fontijne, Stephen Mann | Book | Advanced, Game Mathematics, Game Development, Computer Science |
| Geometric Tools for Computer Graphics | | Book | Advanced, Game Mathematics, Game Development, Computer Science |
| Visualizing Quaternions | | Book | Advanced, Game Mathematics, Game Development, Computer Science |
| Div, Grad, Curl and all That | | Book | Advanced, Game Mathematics, Game Development, Computer Science |
| Computational Geometry | | Book | Advanced, Game Mathematics, Game Development, Computer Science |
| Learning Unreal Engine Game Development | | Book | Beginner, Unreal Engine, Game Development, Game Engine, Programming |
| Blueprints Visual Scripting for Unreal Engine | | Book | Beginner, Unreal Engine, Game Development, Game Engine, Blueprints, Progamming |
| Tricks of the Windows Game Programming Gurus | | Book | Beginner, Windows, Game Development, Programming |
| Game Coding Complete | | Book | Beginner, Game Development, Programming |
| Introduction to Game Design, Prototyping and Development | | Book | Beginner, Unity, Game Development, Programming |
| Unity in Action | | Book | Beginner, Unity Game Development, Programming |
| Game Programming Algorithms and Techniques | | Book | Intermediate, Game Development, Programming |
| Cross-Platform Game Programming | | Book | Intermediate, Game Development, Programming, Game Engine |
| Building an FPS Game with Unity | | Book | Intermediate, Unity, Game Development, Programming |
| Augmented Reality | | Book | Intermediate, AR, Game Development, Programming |
| Game Programming Patterns | Robert Nystrom | Book | Intermediate, Game Development, Programming |
| Android NDK Game Development Cookbook | | Book | Intermediate, Android, Game development, Programming, Projects |
| Unity Virtual Reality Projects | | Book | Intermediate, Unity, Game Development, Programming, Projects |
| Game Programming Golden Rules | | Book | Advanced, Articles, Game Development, Programming |
| Best of Game Programming Gems | | Book | Advanced, Articles, Game Development, Programming |
| Advanced Game Programming | | Book | Advanced, Articles, Game Development, Programming |
| Game Programming Gems | | Book | Advanced, Articles, Game Development, Programming |
| Game Engine Architecture (GEA) | Jason Gregory | Book | Beginner, Game Development, Game Engine, Programming, Design, C++ |
| 3D Game Engine Architecture | | Book | Beginner, Game Development, Game Engine, Programming, Design |
| 3D Game Engine Design | | Book | Beginner, Game Development, Game Engine, Programming, Design |
| Game Engine Gems 1 | | Book | Intermediate, Articles, Game Development, Game Engine, Programming |
| Game Engine Gems 2 | | Book | Intermediate, Articles, Game Development, Game Engine, Programming |
| Game Engine Gems 3 | | Book | Intermediate, Articles, Game Development, Game Engine, Programming |
| Game Scripting Mastery | | Book | Intermediate, Game Development, Game Engine, Programming, Scripting |
| Language Implementation Patterns | | Book | Intermediate, Game Development, Game Engine, Programming, Scripting |
| The Garbage Collection Handbook | | Book | Intermediate, Game Development, Game Engine, Programming, Scripting |
| Video Game Optimization | | Book | Intermediate, Game Development, Game Engine, Programming, Optimization |
| Unity 5 Game Optimization | | Book | Intermediate, Unity, Game Development, Game Engine, Programming, Optimization |
| Hacker's Delight | | Book | Intermediate, Game Development, Game Engine, Programming, Optimization |
| Modern X86 Assembly Language Programming | | Book | Advanced, Game Development, Game Engine, Programming, Assembly |
| GPGPU Programming for Games and Science | | Book | Advanced, Game Development, Game Engine, Programming |
| Vector Games Math Processors | | Book | Advanced, Game Development, Game Engine, Programming, Game Mathematics |
| Real-Time 3D Rendering with DirectX and HLSL | | Book | Beginner, Game Development, Graphics, Programming, DirectX |
| Introduction to 3D Game Programming with DirectX 12 | | Book | Beginner, Game Development, Graphics, Programming, DirectX |
| OpenGL Programming Guide | | Book | Beginner, Game Development, Graphics, Programming, OpenGL |
| Fundamentals of Computer Graphics | | Book | Beginner, Game Development, Graphics |
| Computer Graphics Principles and Practice (CGP&P) | | Book | Beginner, Game Development, Graphics |
| Principles of Digital Image Synthesis (PODIS) | | Book | Beginner, Game Development, Graphics |
| Digital Image Processing (DIP) | | Book | Beginner, Game Development, Graphics, |
| Tricks of the 3D Game Programming Gurus | | Book | Intermediate, Game Development, Graphics, Real-Time |
| Real-Time Rendering (RTR) | | Book | Intermediate, Game Development, Graphics, Real-Time |
| Real-Time Volume Graphics | | Book | Intermediate, Game Development, Graphics, Real-Time |
| Real-Time Shadows | | Book | Intermediate, Game Development, Graphics, Real-Time, Shadows |
| Graphics Programming Methods | | Book | Intermediate, Game Development, Graphics, Real-Time |
| ShaderX7 | | Book | Intermediate, Game Development, Graphics, Real-Time, Shaders |
| GPU Pro | | Book | Advanced, Game Development, Graphics, Real-Time |
| GPU Zen | | Book | Advanced, Game Development, Graphics, Real-Time |
| Practical Rendering and Computation with Direct3D 11 | | Book | Intermediate, Game Development, Graphics, Real-Time, Direct3D |
| OpenGL Super Bible | | Book | Intermediate, Game Development, Graphics, OpenGl, Real-Time |
| OpenGL Shading Language | | Book | Intermediate, Game Development, Graphics, OpenGl, Real-Time |
| OpenGL ES 3.0 Programming Guide | | Book | Advanced, Game Development, Graphics, OpenGl, Real-Time |
| OpenGL Insights | | Book | Advanced, Game Development, Graphics, OpenGl, Real-Time |
| Vulkan Programming Guide | | Book | Intermediate, Game Development, Graphics, OpenGl, Real-Time |
| Ray Tracing from the Ground Up | | Book | Intermediate, Game Development, Graphics, RayTracing, Offline Rendering |
| Physically Based Rendering (PBRT) | | Book | Intermediate, Game Development, Graphics, GI, Offline Rendering |
| Advanced Global Illumination | | Book | Intermediate, Game Development, Graphics, PBR, Offline Rendering |
| Production Volume Rendering | | Book | Advanced, Game Development, Graphics, Offline Rendering |
| Texturing and Modeling | | Book | Advanced, Game Development, Graphics, Procedural |
| Level of Detail for 3D Graphics | | Book | Advanced, Game Development, Graphics |
| Polygon Mesh Processing | | Book | Advanced, Game Development, Graphics, Procedural |
| Isosurfaces | | Book | Advanced, Game Development, Graphics, Procedural |
| 3D Engine Design for Virtual Globes | | Book | Advanced, Game Development, Graphics |
| Non-Photorealistic Rendering | | Book | Advanced, Game Development, Graphics, Rendering |
| Non-Photorealistic Computer Graphics | | Book | Advanced, Game Development, Graphics |
| Jim Blinn's Works | | Book | Advanced, Game Development, Graphics, Articles |
| Andrew Glassner's Notebook | | Book | Advanced, Game Development, Graphics, Articles |
| The Magic of Computer Graphics | | Book | Advanced, Game Development, Graphics, Articles |
| Game Audio Programming | | Book | Beginner, Game Development, Audio, Programming |
| Getting Started with C++ Audio Programming for Game Development | | Book | Beginner, Game Development, Audio, Programming, C++ |
| Character Animation with Direct3D | | Book | Beginner, Game Development, Animation, Programming, Characters, Direct3D |
| Real-Time 3D Character Animation with Visual C++ | | Book | Beginner, Game Development, Animation, Programming, Characters, C++ |
| Computer Animation | | Book | Intermediate, Game Development, Animation, Programming |
| The Nature of Code | | Book | Beginner, Game Development, Animation, Programming, Physics |
| Physics for Game Programmers | | Book | Beginner, Game Development, Animation, Programming, Physics |
| Physics for Game Developers | | Book | Intermediate, Game Development, Programming, Physics |
| Physics Modeling for Game Programmers | | Book | Intermediate, Game Development, Programming, Physics |
| Physics-Based Animation | | Book | Advanced, Game Development, Programming, Physics, Animation |
| Game Inverse Kinematics | | Book | Advanced, Game Development, Programming, Physics, Animation |
| Reak-Time Cameras | | Book | Advanced, Game Development, Programming, Animation |
| Foundations of Physically Based Modeling and Animation | | Book | Advanced, Game Development, Programming, Physics, Animation |
| Fluid Engine Development | | Book | Advanced, Game Development, Programming, Physics, Animation, Fluid Simulation |
| Game Physics Pearls | | Book | Advanced, Game Development, Programming, Physics, Animation |
| The Art of Fluid Animation | | Book | Advanced, Game Development, Programming, Physics, Animation, Fluid Simulation |
| Fluid Simulation for Computer Graphics | | Book | Advanced, Game Development, Programming, Physics, Animation, Fluid Simulation |
| Collision Detection in Interactive 3D Environments | | Book | Advanced, Game Development, Programming, Physics, Animation |
| Game Physics Engine Development | | Book | Advanced, Game Development, Game Engine, Programming, Physics, Animation |
| Real-Time Collision Detection | | Book | Advanced, Game Development, Game Engine, Programming, Physics, Animation |
| Game Physics | | Book | Advanced, Game Development, Game Engine, Programming, Physics, Animation |
| Artificial Intelligence for Games | | Book | Beginner, Game Development, Artificial Intelligence, Programming |
| AI for Game Developers | | Book | Beginner, Game Development, Artificial Intelligence, Programming |
| Programming Game AI By Example | | Book | Beginner, Game Development, Artificial Intelligence, Programming |
| Unity AI Game Programming | | Book | Beginner, Game Development, Artificial Intelligence, Programming, Unity |
| Artificial Intelligence Modern Approach (AIMA) | | Book | Intermediate, Game Development, Artificial Intelligence, Programming |
| Behaviour Mathematics for Game AI | | Book | Intermediate, Game Development, Artificial Intelligence, Programming |
| AI Game Programming Wisdom | | Book | Advanced, Game Development, Artificial Intelligence, Programming, Articles |
| Multiplayer Game Programming | | Book | Beginner, Game Development, Multiplayer, Programming |
| Massively Multiplayer Game Development | | Book | Intermediate, Game Development, Multiplayer, Programming, MMO, Articles |
| Programming with POSIX Threads | | Book | Intermediate, Game Development, Multiplayer, Programming, Servers |
| Advanced Programming in the UNIX Environment | | Book | Advanced, Game Development, Multiplayer, Programming, Unix, Servers |
| Linux System Programming | | Book | Advanced, Game Development, Multiplayer, Programming, Linux, Servers |
| TCP/IP Illustrated | | Book | Advanced, Game Development, Multiplayer, Programming, Networking |
| Unix Network Programming | | Book | Advanced, Game Development, Multiplayer, Programming, Networking, Unix |
| Understanding Linux Network Internals | | Book | Advanced, Game Development, Multiplayer, Programming, Networking, Linux |
| Mature Optimization | Carlos Bueno | Book | Software Engineering, Programming, Intermediate, Advanced, Free |
| generatingfunctionology | Herbert S. Wilf | Book | Software Engineering, Programming, Intermediate, Advanced |
| The C# Programming Yellow Book | Rob Miles | Book | Software Engineering, Programming, Beginner, C#, Getting Started |
| GDC | GDC | YouTube | Game Art, Game Development, Community |
| GDC Vault | GDC | Website | Game Art, Game Development, Community |
| Shader Basics, Blending & Textures • Shaders for Game Devs Part 1 | Freya Holmer | YouTube | Game Development, Graphics, Programming, Shaders, Beginner |
| Vectors & Dot Product • Math for Game Devs Part 1 | Freya Holmer | YouTube | Game Development, Mathematics, Beginner |
| Intro to Tool Dev in Unity - An Improvised Live Course [part 1/4] | Freya Holmer | YouTube | Game Development, Programming, Tools, Unity, Beginner |
| Catlike Coding | Jasper Flick | Website | Game Development, Programming, Unity, Graphics, Shaders, C# |
| Cyanilux | Cyanilux | Website | Game Development, Programming, Shaders, Unity |
| ShaderQuest | Harry Alisavakis | Website | Game Development, Graphics, Programming, Shaders, Beginner |
| realtimevfx | RealTimeVFX/Community | Website/Wiki | VFX, Graphics, Game Art, Unreal Engine, Unity, Shaders, |
| VFX Talks Playlist | GDC | YouTube | VFX, Graphics, Game Art, Game Development |
| Textures | Textures.com | Website | Game Art, Textures, Assets |
| The Art Of Game Design | Jesse Schell | Website | Game Design, Getting Started, Fundamentals |
| The Design Of Everyday Things | Donald Norman | Website/Amazon | Game Design, Fundamentals, Getting Started, |
| Game Accessibility Guidelines | Barrie Ellis, Gareth Ford-Williams, Lynsey Graham | Website | Game Design, Game Accessibility |
| Game Design | MIT Open Courseware | Website | Game Design, Fundamentals, Getting Started, |
| How to Build Your First Game Design Document | Dustin Tyler | Websote | Game Design, Documentation. Fundamentals, Getting Started |
| Platformer Toolkit | Game Maker's Toolkit | YouTube/Website | Game Diesng, Interactive |
| So You Want To Be a Game Designer - Career Advice for Making Games | Extra Credits | YouTube | Game Design, Getting Started, Fundamentals |
| The Evolution of Trust | Nicky case | Website | Game Design, Theoy, Getting Started, Fundamentals, Interactive |
| Designer Oriented | Richard Terrell | Website | Game Design, Documentation, Getting Started, Fundamentals, Interactive |
| Evan Todd Archive | Evan Todd | Website | Game Design, Programming, Game Development, Articles |
| AlternativeTo | | Software | Alternative programs |
| Gamasutra | | Website | Articles, News, Resources |
| Unreal | | Software | Game Engine |
| Unreal Documentation | | Documentation | Documentation |
| Discord | | Software | Software |
| TheFreedomAccord Channel | | Playlists | Playlists |
| 7-Zip | | Software | Software |
| Presskit() | | Website | Website |
| Polylists | | Website | Website |
| Audacity | | Software | Software, General |
| OBS Studio | | Software | General, Software |
| f.lux | | Software | General, Software |
| Trello | | Website | General |
| Microsoft Visual Studio | | Software | Programming, General, Software |
| Notepad++ | | Software | General, Software |
| Sublime Text | | Software | General, Software, Programming |
| GameDev.net | | Website | Game Development, Game Art |
| GameDesigning | | Website | Game Development |
| GameDevAcademy | | Website | Game Development, Game Art |
| GamesFromScratch | | Website | Game Development, Game Art, |
| PolyCount | | Website | Game Art |
| Reddit | | Website | General |
| StackExchange | | Website | General, Game Development |
| WorldOfLevelDesign | | Website | Game Development, Game Art |
| Spacescape | | Software | Game Art |
| GameDesignPatterns | | Website | Game Development |
| CGTrader | | Website | General, Game Art |
| Milanote | | Website | General |
| GameDev.tv | | Website | Game Development |
| ArtStation | | Website | Game Art |
| GameFilmHub | | Website | General |
| 80.lv | | Websote | General |
| GameNetWorkRes | | Website | Game Development, General |
| FOSS GameDev Stack | | Software | Game Development |
| Internet Archive | | Website | General |
| RenderDoc | | Software | Graphics Debugger |
| Cubebrush | | Website | Assets, Marketplace |
| Smithsonian Open Access | | Website | Game Art, Assets |
| Vishopper | | Website | Assets, Marketplace |
| Simon's Tech Art Learning Materials | Simon Schreibt | Website | Game Art, Technical Art, Programming, Beginner, Intermediate, Advanced |
| Technically Speaking | Harry Alisavakis | Discord | Game Art, Technical Art, Programming, Community |
| Asher's Tech Art Chamber | Asher Zhu | Discord | Game Art, Technical Art, Programming, Community |
| GDC | GDC | YouTube | Game Art, Game Development, Community |
| GDC Vault | GDC | Website | Game Art, Game Development, Community |
| Focusing On Blue | Caleb Kruse | Website | Game Art, Colour Theory |
| The Book of Shaders | Patricio Gonzalez Vivo, Jen Lowe | Website | Game Development, Graphics, Shaders, Programming, Beginner, Intermediate |
| realtimevfx | RealTimeVFX/Community | Website/Wiki | VFX, Graphics, Game Art, Unreal Engine, Unity, Shaders, |
| VFX Talks Playlist | GDC | YouTube | VFX, Graphics, Game Art, Game Development |
| BiteCastleAcademy | Adam Phillips | Website | VFX, Animation, Game Art, Course, 2D |
| VFX Apprentice | Jason Keyser | Website | VFX, Animation, Game Art, Course, 2D, 3D |
| Houdini Isn't Scary: Beginner Series | Nine Between | YouTube | VFX, Animation, Game Art, Houdini, Beginner, Playlist |
| Realtime Unity VFX Tutorial: The 3 core elements you need to know | Nicolas Trevisan | Website/YouTube | VFX, Game Art, Tutorials, Unity, Breakdown |
| Sant11 | Pedro Medeiros | Website | Game Art, Pixel Art, Animation, 2D, Tutorials |
| Pixel Art Class | AdamCYounis | YouTube | Game Art, Pixel Art, 2D, Tutorials |
| How to Draw ! | LittlepinkPebble | Website | Game Art, Drawing, Tutorial, Beginner |
| Radiorunner's curriculum for the solo artist | Brendan Meachen | YouTube | Game Art, Drawing, Course, Painting |
| Drawabox | Irshad Karim | Website | Game Art, Drawing, Tutorial, Fundamentals |
| lospec | Sam Keddy | Website | Game Art, Pixel Art, 2D, Tutorials, Resources |
| Proko Figure Drawing Series | Proko | YouTube | Game Art, Drawing, Anatomy, Tutorial, Playlist |
| Art Theory Tutorials | Sinix Design | YouTube | Game Art, Drawing, Fundamentals, Theory, Tutorial, Playlist |
| Clean Line Art! Digital Inking Tips | BaM Animation | YouTube | Game Art, Drawing, Tutorial, Photoshop |
| World Building in Blender | Blender/Ian Hubert | YouTube | Blender, Game Art, World Building, Environments |
| Photorealism Explained | Blender Guru | YouTube | Blender, Game Art, Photorealism |
| Textures | Textures.com | Website | Game Art, Textures, Assets |
| Public Domain Textures | Frederic Hoffmann | Website | Game Art, Textures, Materials |
| 12 Principles of Animation | AlanBeckerTutorials | YouTube | Game Art, Animations, Fundamentals, Beginner |
| OpenGameArt | OpenGameArt | Website | Game Art, Textures, 2D, Assets |
| Universal Human Body & Face Rig | Chris Jones | Website | Game Art, Blender, Rigging, Animation, Assets |
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